<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Video-Games on T-Reg</title><link>https://treg.dev/tags/video-games/</link><description>Recent content in Video-Games on T-Reg</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 07 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://treg.dev/tags/video-games/index.xml" rel="self" type="application/rss+xml"/><item><title>Open Source Edge Patcher</title><link>https://treg.dev/posts/open-source-edge-patcher/</link><pubDate>Tue, 07 Jul 2026 00:00:00 +0000</pubDate><guid>https://treg.dev/posts/open-source-edge-patcher/</guid><description>Why re-shipping a whole 10GB game to fix a few lines of code is a nightmare — and the decades of research on incremental updates that solve it. Written by hand, with a typed version a tap away.</description></item></channel></rss>